Side Projects
Logisim Cannon Game
This is a game I made using Logisim, where the goal is to destroy all the stars in the top of the 32x32 screen using the keyboard to control the cannon at the bottom.
The bullets bounce in all the screen boundaries and can hit the cannon, ending the game if it happens.
Each row has its own memory and can calculate and displace the bullet according on previous position, direction and next position.
This is actually one of the projects I liked doing the most since I was able to manipulate logic circuits and using them to manipulate data.
img-resizer (WIP)
This is a project which consists of a image resizer, using queues for processing user uploads, AWS for cloud storage of said images, and a public API so other apps can consume the service.
Hobbies/Interests
Fitness, Finance, Low level programming (and its applications), Music, Video games.
For the Microsoft Global Hackathon 2023 I delved into how games were written for the Nintendo Entertainment System (from 1983) using Assembly for the MOS 6502 and made a presentation for a meetup we had on Bogotá, Colombia 🇨🇴
For the Microsoft Global Hackathon 2022 I contributed to the Thundernetes project, which is an open-source project to run game servers on a Kubernetes cluster.
I modified a Docker image and documented instructions to easily set up a Minecraft server using Thundernetes.